
I would be an excellent addition to your team because of my programming knowledge and desire to assist others. My experiences with programing have involved incorporating OpenGL to create a custom game engine with a custom physics system, scene loader, and scene scripter, also Unity game programming and creating client-server applications. In addition to my technical skills, I have industry experience needing to work effectively, both alone and with a team. While ensuring that tasks are completed on time and to the standard expected. Also during my time at Vosyn, I was put in charge of the smallest team in the department but by the time I left I had turned it into the largest team by over triple its original size while having the highest consistent productivity in the whole department.
Vosyn
November 2024 - February 2025
Coordinated with product manager on plans for next sprint and ensure task completion. Answered any questions and resolved pod members problems. Reviewed all code written by pod members. Participated in scrum meetings to align job tasks with pod members.
Vosyn
August 2024 - November 2024
Developed new code using React and created test cases using React Testing Library and Jest. Participated in scrum meetings to coordinate job tasks with team members. Collaborated with QA members to provide resolutions for technical issues, answered questions and cleared doubts. Worked both alone and along side team members while meeting deadlines. Assisted in reviewing code and resolving merge conflicts to ensure a smooth workflow. Refactored existing code to make it cleaner and more efficient.
Fanshawe College, April 2024
Game Development
Fanshawe College, April 2023
Computer Science
Verified Game Developer
0-2 years of experience
Preferred commitment: Full Time
Take the next step and bring this top talent to your team
Hire Mitchell for your team