

I'm a software developer with a strong interest in game development and interactive experiences. I have experience using Unity, C#, and other tools to build engaging projects, including original game concepts. I’m skilled in problem-solving, working independently or in teams, and adapting quickly to new technologies. I’m currently focused on growing my skills through freelance projects, certifications, and continued learning in computer science.
GeniusCrate
October 2023 - March 2024
Implemented player and non-player character controls with proficiency in C# programming. Enhanced gameplay mechanics and user experience by optimizing control systems. Contributed to creative process with innovative design solutions by ensuring seamless gaming experience. Collaborated closely with cross-functional development teams to align game features with project objectives. ● Designed and developed engaging game levels and terrains using Unity for mesh creation and environment aesthetics. ● Programmed robust player and NPC controls, resulting in more intuitive and responsive gaming experience.
Arizona State University, December 2023
Computer Science
Purdue University Global, Present
Cybersecurity Management
Microsoft
Issued: 2/19/2025
Credential ID: 839DDDC3B8B86839
Worked on a 2D Indie game using Unity. The goal is to score the most points by controlling the paper plane to collect the most yellow coins. I created the paper plane object using Blender and created two game objects: One for obstacles and the other for coins. Created a UI that displays the score and created 4 scenes, including Start, How to Play, Game, and Game Over. I created codes for player controls, background movement, and obstacle movement using C#.
View Project3/1/2025 -5/24/2025
Verified Game Developer
0-2 years of experience
Preferred commitment: Full Time
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