Techamana connects you with the World's Best 5% of ARKit talent. Work with elite ARKit developers who have passed our rigorous vetting process, ensuring you get the best expertise for your groundbreaking projects.
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I am a Senior Unity Engineer with over 9 years of experience in game development, specializing in metagame systems, dynamic UI frameworks, and Web3 integration. I have successfully developed and optimized high-impact game features like NFT-driven stores, battle passes, and performance-enhancing systems, driving player engagement and revenue for AAA and indie games alike. My expertise includes Unity, C#, Web3, and blockchain integration, along with leading cross-functional teams. I thrive in remote, collaborative environments and am passionate about creating immersive, high-performance gaming experiences.
I'm a Developer and Technical Director with more than ten years of experience in desktop and mobile projects development, multimedia, virtual reality, augmented reality and web advertising. I am equally comfortable working with large teams or as an individual dev artist. I look forward on collaborating with new clients on creative projects. I am interested right now in working on Video Games projects.
I’m a Senior Unity Developer and Certified Scrum Master with over 9 years of experience creating immersive AR/VR applications, multiplayer games, and metaverse platforms. I specialize in C# programming, performance optimization, and cross-platform development across WebGL, mobile, and standalone systems. I've led end-to-end development for VR simulations, interactive learning environments, and blockchain-integrated games. I thrive in collaborative settings and enjoy turning complex ideas into high-performing, user-centric experiences that push the boundaries of interactive technology.
I'm a Senior Unity Developer with over 8 years of experience building hypercasual, puzzle, racing, and simulation games for mobile platforms. I specialize in performance optimization, clean C# architecture, UI/UX design, and integrating multiplayer features. I have worked remotely with international teams on both small and large-scale projects, leading development from concept to launch.
Experienced XR developer and engineering lead with a strong background in building immersive, cross-platform applications using Unity and C#. Proven track record delivering real-time 3D experiences, spatial computing solutions, and point cloud-based systems. Adept at leading multidisciplinary teams, rapidly prototyping and refining production-ready features, and bridging technical and non-technical stakeholders. Passionate about creating intuitive, high-impact XR solutions that blend innovation with usability.
I’m a software engineer with 8 years of experience in game development and tools engineering. I’ve contributed to AAA titles like Hogwarts Legacy and Contraband, working on gameplay systems, UI, and performance optimization. I’m highly collaborative, detail-oriented, and passionate about creating user-friendly, responsive interfaces. While my background is in C++ and Unreal Engine, I’m quick to learn new technologies and excited to apply my skills in front-end development to help build engaging, accessible experiences.
Experiences software developer with 5+ years specializing in game development, XR/VR/AR solutions, and educational technology. Proficient in Unity, C#, and Python with a strong background in creating interactive, gamified learning experiences for diverse audiences. Skilled in developing multiplayer systems, AI-driven gameplay, and immersive simulations. Passionate about leveraging technology to enhance education and engagement, with hands-on experience in collaborative team environments and independent projects.
At Techamana, we maintain the highest standards in developer selection. Our ARKit experts undergo a comprehensive 4-step vetting process that evaluates technical skills, problem-solving abilities, communication skills, and team and culture fit. Only the top 5% of applicants pass our rigorous screening, ensuring you work with exceptional talent who can deliver outstanding results for your projects.
Rigorous coding challenges and problem-solving tests to evaluate ARKit proficiency and best practices.
Thorough examination of past projects and contributions to open-source ARKit repositories to assess real- world experience.
Video responses for open-ended questions to assess problem-solving ability, communication skills, and team and culture fitment.
When hiring an ARKit developer, prioritize Apple ARKit, SceneKit/RealityKit, and Swift proficiency for AR experiences.
Candidates should implement world tracking, plane detection, anchors, optimize lighting/shaders, and deliver immersive iOS augmented reality applications.
Industry insights and best practices
ARKit is Apple's framework for building augmented reality (AR) experiences on iOS devices. Modern ARKit utilizes advanced features like motion tracking and scene understanding.
ARKit is used to develop AR applications for iPhones and iPads.
ARKit is used to develop AR games and interactive experiences.
ARKit is used to develop AR applications for retail, such as virtual try-on experiences.
ARKit is used to develop AR applications for education, such as interactive learning experiences.
Majority of our clients choose to continue working with our talent after their initial project
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